Server IP : 13.213.54.232 / Your IP : 216.73.217.11 Web Server : Apache/2.4.52 (Ubuntu) System : Linux ip-172-31-17-110 6.8.0-1029-aws #31~22.04.1-Ubuntu SMP Thu Apr 24 21:16:18 UTC 2025 x86_64 User : www-data ( 33) PHP Version : 7.1.33-67+ubuntu22.04.1+deb.sury.org+1 Disable Function : pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals, MySQL : OFF | cURL : ON | WGET : ON | Perl : ON | Python : OFF | Sudo : ON | Pkexec : ON Directory : /proc/246939/root/usr/share/X11/xkb/types/ |
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default partial xkb_types "default" { // Defines a type with an eight-level shift, similar to the three-level // type used for iso9995, but it lets the Shift key behave "normally". virtual_modifiers LevelThree,ScrollLock,LevelFive; type "EIGHT_LEVEL" { modifiers = Shift+LevelThree+LevelFive; map[None] = Level1; map[Shift] = Level2; map[LevelThree] = Level3; map[Shift+LevelThree] = Level4; map[LevelFive] = Level5; map[Shift+LevelFive] = Level6; map[LevelThree+LevelFive] = Level7; map[Shift+LevelThree+LevelFive] = Level8; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Shift Alt"; level_name[Level5] = "X"; level_name[Level6] = "X Shift"; level_name[Level7] = "X Alt Base"; level_name[Level8] = "X Shift Alt"; }; type "EIGHT_LEVEL_ALPHABETIC" { modifiers = Shift+Lock+LevelThree+LevelFive; map[None] = Level1; map[Shift] = Level2; map[Lock] = Level2; map[LevelThree] = Level3; map[Shift+LevelThree] = Level4; map[Lock+LevelThree] = Level4; map[Lock+Shift+LevelThree] = Level3; map[LevelFive] = Level5; map[Shift+LevelFive] = Level6; map[Lock+LevelFive] = Level6; map[LevelThree+LevelFive] = Level7; map[Shift+LevelThree+LevelFive] = Level8; map[Lock+LevelThree+LevelFive] = Level8; map[Lock+Shift+LevelThree+LevelFive] = Level7; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Shift Alt"; level_name[Level5] = "X"; level_name[Level6] = "X Shift"; level_name[Level7] = "X Alt Base"; level_name[Level8] = "X Shift Alt"; }; type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" { // Level5-Lock is implemented by using NumLock, because a real modifier // is required. modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; map[None] = Level1; map[Shift] = Level2; map[LevelThree] = Level3; map[LevelThree+Shift] = Level4; map[LevelFive] = Level5; map[LevelFive+Shift] = Level6; map[LevelFive+LevelThree] = Level7; map[LevelFive+LevelThree+Shift] = Level8; map[NumLock] = Level5; map[NumLock+Shift] = Level6; map[NumLock+LevelThree] = Level7; map[NumLock+LevelThree+Shift] = Level8; map[NumLock+LevelFive] = Level1; map[NumLock+LevelFive+Shift] = Level2; map[NumLock+LevelFive+LevelThree] = Level3; map[NumLock+LevelFive+LevelThree+Shift] = Level4; // Lock has no effect map[Lock] = Level1; map[Lock+Shift] = Level2; map[Lock+LevelThree] = Level3; map[Lock+LevelThree+Shift] = Level4; map[Lock+LevelFive] = Level5; map[Lock+LevelFive+Shift] = Level6; map[Lock+LevelFive+LevelThree] = Level7; map[Lock+LevelFive+LevelThree+Shift] = Level8; map[Lock+NumLock] = Level5; map[Lock+NumLock+Shift] = Level6; map[Lock+NumLock+LevelThree] = Level7; map[Lock+NumLock+LevelThree+Shift] = Level8; map[Lock+NumLock+LevelFive] = Level1; map[Lock+NumLock+LevelFive+Shift] = Level2; map[Lock+NumLock+LevelFive+LevelThree] = Level3; map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4; preserve[LevelFive+Shift] = Shift; preserve[NumLock+Shift] = Shift; preserve[Lock+LevelFive+Shift] = Shift; preserve[Lock+NumLock+Shift] = Shift; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Shift Alt"; level_name[Level5] = "X"; level_name[Level6] = "X Shift"; level_name[Level7] = "X Alt Base"; level_name[Level8] = "X Shift Alt"; }; type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" { // Level5-Lock is implemented by using NumLock, because a real modifier // is required. modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; map[None] = Level1; map[Shift] = Level2; map[LevelThree] = Level3; map[LevelThree+Shift] = Level4; map[LevelFive] = Level5; map[LevelFive+Shift] = Level6; map[LevelFive+LevelThree] = Level7; map[LevelFive+LevelThree+Shift] = Level8; map[NumLock] = Level5; map[NumLock+Shift] = Level6; map[NumLock+LevelThree] = Level7; map[NumLock+LevelThree+Shift] = Level8; map[NumLock+LevelFive] = Level1; map[NumLock+LevelFive+Shift] = Level2; map[NumLock+LevelFive+LevelThree] = Level3; map[NumLock+LevelFive+LevelThree+Shift] = Level4; // Lock interchanges Level1 and Level2 map[Lock] = Level2; map[Lock+Shift] = Level1; map[Lock+LevelThree] = Level3; map[Lock+LevelThree+Shift] = Level4; map[Lock+LevelFive] = Level5; map[Lock+LevelFive+Shift] = Level6; map[Lock+LevelFive+LevelThree] = Level7; map[Lock+LevelFive+LevelThree+Shift] = Level8; map[Lock+NumLock] = Level5; map[Lock+NumLock+Shift] = Level6; map[Lock+NumLock+LevelThree] = Level7; map[Lock+NumLock+LevelThree+Shift] = Level8; map[Lock+NumLock+LevelFive] = Level2; map[Lock+NumLock+LevelFive+Shift] = Level1; map[Lock+NumLock+LevelFive+LevelThree] = Level4; map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3; preserve[LevelFive+Shift] = Shift; preserve[NumLock+Shift] = Shift; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Shift Alt"; level_name[Level5] = "X"; level_name[Level6] = "X Shift"; level_name[Level7] = "X Alt Base"; level_name[Level8] = "X Shift Alt"; }; type "EIGHT_LEVEL_SEMIALPHABETIC" { modifiers = Shift+Lock+LevelThree+LevelFive; map[None] = Level1; map[Shift] = Level2; map[Lock] = Level2; map[LevelThree] = Level3; map[Shift+LevelThree] = Level4; map[Lock+LevelThree] = Level3; map[Lock+Shift+LevelThree] = Level4; map[LevelFive] = Level5; map[Shift+LevelFive] = Level6; map[Lock+LevelFive] = Level6; map[Lock+Shift+LevelFive] = Level6; map[LevelThree+LevelFive] = Level7; map[Shift+LevelThree+LevelFive] = Level8; map[Lock+LevelThree+LevelFive] = Level7; map[Lock+Shift+LevelThree+LevelFive] = Level8; preserve[Lock+LevelThree] = Lock; preserve[Lock+Shift+LevelThree] = Lock; preserve[Lock+LevelFive] = Lock; preserve[Lock+Shift+LevelFive] = Lock; preserve[Lock+LevelThree+LevelFive] = Lock; preserve[Lock+Shift+LevelThree+LevelFive] = Lock; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Shift Alt"; level_name[Level5] = "X"; level_name[Level6] = "X Shift"; level_name[Level7] = "X Alt Base"; level_name[Level8] = "X Shift Alt"; }; };